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	<id>https://skullgirls.cn/index.php?action=history&amp;feed=atom&amp;title=Parasoul%2FData</id>
	<title>Parasoul/Data - 版本历史</title>
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	<updated>2026-05-06T11:15:21Z</updated>
	<subtitle>本wiki上该页面的版本历史</subtitle>
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		<id>https://skullgirls.cn/index.php?title=Parasoul/Data&amp;diff=1628&amp;oldid=prev</id>
		<title>Junchnzy：​创建页面，内容为“{{DISPLAYTITLE:帕娜索/数据}}{{MFlag|待修改}}{{PCLinks}} ==角色数据== {{角色统计 |name=Parasoul |zhname=帕娜索 |icon=Parasoul_Icon.png |actionshot=Parasoul_ActionShot_LRG.png |poster=Keyart_Poster_Parasoul_LRG.png |dash=垫步 |doublejump=× |airdash=× |iadlock= |ftech=40 |btech=39 |fwakeup=43 |bwakeup=44 |slidingkd=34 + 40 |hardkd=27 |crumple=101 |jfall=36 |sjfall=50 |lfall=49 |kdfall=67 |achain={{符号|LP}}→{{符号|LK}}→{{符号|MP}}…”</title>
		<link rel="alternate" type="text/html" href="https://skullgirls.cn/index.php?title=Parasoul/Data&amp;diff=1628&amp;oldid=prev"/>
		<updated>2025-02-12T08:10:27Z</updated>

		<summary type="html">&lt;p&gt;创建页面，内容为“{{DISPLAYTITLE:帕娜索/数据}}{{MFlag|待修改}}{{PCLinks}} ==角色数据== {{角色统计 |name=Parasoul |zhname=帕娜索 |icon=Parasoul_Icon.png |actionshot=Parasoul_ActionShot_LRG.png |poster=Keyart_Poster_Parasoul_LRG.png |dash=垫步 |doublejump=× |airdash=× |iadlock= |ftech=40 |btech=39 |fwakeup=43 |bwakeup=44 |slidingkd=34 + 40 |hardkd=27 |crumple=101 |jfall=36 |sjfall=50 |lfall=49 |kdfall=67 |achain={{符号|LP}}→{{符号|LK}}→{{符号|MP}}…”&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新页面&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{DISPLAYTITLE:帕娜索/数据}}{{MFlag|待修改}}{{PCLinks}}&lt;br /&gt;
==角色数据==&lt;br /&gt;
{{角色统计&lt;br /&gt;
|name=Parasoul&lt;br /&gt;
|zhname=帕娜索&lt;br /&gt;
|icon=Parasoul_Icon.png&lt;br /&gt;
|actionshot=Parasoul_ActionShot_LRG.png&lt;br /&gt;
|poster=Keyart_Poster_Parasoul_LRG.png&lt;br /&gt;
|dash=垫步&lt;br /&gt;
|doublejump=×&lt;br /&gt;
|airdash=×&lt;br /&gt;
|iadlock=&lt;br /&gt;
|ftech=40&lt;br /&gt;
|btech=39&lt;br /&gt;
|fwakeup=43&lt;br /&gt;
|bwakeup=44&lt;br /&gt;
|slidingkd=34 + 40&lt;br /&gt;
|hardkd=27&lt;br /&gt;
|crumple=101&lt;br /&gt;
|jfall=36&lt;br /&gt;
|sjfall=50&lt;br /&gt;
|lfall=49&lt;br /&gt;
|kdfall=67&lt;br /&gt;
|achain={{符号|LP}}→{{符号|LK}}→{{符号|MP}}→{{符号|MK}}→{{符号|HP}}→{{符号|HK}}&lt;br /&gt;
|gchain={{符号|LP}}或{{符号|LK}}→{{符号|MP}}或{{符号|MK}}→{{符号|HP}}或{{符号|HK}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==角色帧数表==&lt;br /&gt;
&lt;br /&gt;
===站姿普通拳脚===&lt;br /&gt;
&lt;br /&gt;
====5LPx1====&lt;br /&gt;
{{角色帧数表&lt;br /&gt;
|charactername=Parasoul&lt;br /&gt;
|identity=1&lt;br /&gt;
|version=x1&lt;br /&gt;
|input=5LPx1&lt;br /&gt;
|caption=&amp;#039;&amp;#039;&amp;#039;s.&amp;#039;&amp;#039;&amp;#039;{{符号|lp}}&lt;br /&gt;
|name=Touché&lt;br /&gt;
|subtitle=&lt;br /&gt;
|image=Par_5LP.png&lt;br /&gt;
|hitbox=Par_5LP_HB.png&lt;br /&gt;
|guard=中段&lt;br /&gt;
|property={{特性|自成链}}&lt;br /&gt;
|damage=300&lt;br /&gt;
|meter=2.5%&lt;br /&gt;
|onhit=-9&lt;br /&gt;
|onblock=-6&lt;br /&gt;
|onpushblock=&lt;br /&gt;
|startup=7&lt;br /&gt;
|active=3&lt;br /&gt;
|recovery=21&lt;br /&gt;
|hitstop=7&lt;br /&gt;
|hitstun=14&lt;br /&gt;
|blockstun=17&lt;br /&gt;
|freeze=&lt;br /&gt;
|framedata=[[文件:Par_5LPx1_FD.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====5LPx2====&lt;br /&gt;
{{角色帧数表&lt;br /&gt;
|charactername=Parasoul&lt;br /&gt;
|identity=2&lt;br /&gt;
|version=x2&lt;br /&gt;
|input=5LPx2&lt;br /&gt;
|caption=&amp;#039;&amp;#039;&amp;#039;s.&amp;#039;&amp;#039;&amp;#039;{{符号|lp}}&lt;br /&gt;
|name=Touché&lt;br /&gt;
|subtitle=&lt;br /&gt;
|guard=中段&lt;br /&gt;
|property=&lt;br /&gt;
|damage=200&lt;br /&gt;
|meter=2.5%&lt;br /&gt;
|onhit=-10&lt;br /&gt;
|onblock=-7&lt;br /&gt;
|onpushblock=&lt;br /&gt;
|startup=10&lt;br /&gt;
|active=3&lt;br /&gt;
|recovery=22&lt;br /&gt;
|hitstop=7&lt;br /&gt;
|hitstun=14&lt;br /&gt;
|blockstun=17&lt;br /&gt;
|freeze=&lt;br /&gt;
|framedata=[[File:Par_5LPx2_FD.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====5MP====&lt;br /&gt;
{{角色帧数表&lt;br /&gt;
|charactername=Parasoul&lt;br /&gt;
|identity=3&lt;br /&gt;
|version=&lt;br /&gt;
|input=5MP&lt;br /&gt;
|caption=&amp;#039;&amp;#039;&amp;#039;s.&amp;#039;&amp;#039;&amp;#039;{{符号|mp}}&lt;br /&gt;
|name=Coup d&amp;#039;arrêt&lt;br /&gt;
|subtitle=&lt;br /&gt;
|image=Par_5MP.png&lt;br /&gt;
|hitbox=Par_5MP_HB.png&lt;br /&gt;
|guard=中段&lt;br /&gt;
|property={{特性|炽热之泪}}&lt;br /&gt;
|damage=525&lt;br /&gt;
|meter=7.5%&lt;br /&gt;
|onhit=-10&lt;br /&gt;
|onblock=-11&lt;br /&gt;
|onpushblock=&lt;br /&gt;
|startup=10&lt;br /&gt;
|active=3&lt;br /&gt;
|recovery=29&lt;br /&gt;
|hitstop=9&lt;br /&gt;
|hitstun=21&lt;br /&gt;
|blockstun=20&lt;br /&gt;
|freeze=&lt;br /&gt;
|framedata=[[文件:Par_5MP_FD.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====5HPx1====&lt;br /&gt;
{{角色帧数表&lt;br /&gt;
|charactername=Parasoul&lt;br /&gt;
|identity=4&lt;br /&gt;
|version=x1&lt;br /&gt;
|input=5HPx1&lt;br /&gt;
|caption=&amp;#039;&amp;#039;&amp;#039;s.&amp;#039;&amp;#039;&amp;#039;{{符号|hp}}&lt;br /&gt;
|name=Arc de Feu&lt;br /&gt;
|subtitle=&lt;br /&gt;
|image=Par_5HP.png&lt;br /&gt;
|hitbox=Par_5HP_HB.png&lt;br /&gt;
|guard=中段&lt;br /&gt;
|property={{特性|自成链}}&amp;lt;br&amp;gt;{{特性|炽热之泪}}&lt;br /&gt;
|damage=700&lt;br /&gt;
|meter=4.5%&lt;br /&gt;
|onhit=-3&lt;br /&gt;
|onblock=-7&lt;br /&gt;
|onpushblock=&lt;br /&gt;
|startup=19&lt;br /&gt;
|active=3&lt;br /&gt;
|recovery=24&lt;br /&gt;
|hitstop=11&lt;br /&gt;
|hitstun=23&lt;br /&gt;
|blockstun=23&lt;br /&gt;
|freeze=&lt;br /&gt;
|framedata=[[文件:Par_5HPx1_FD.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====5HPx2====&lt;br /&gt;
{{角色帧数表&lt;br /&gt;
|charactername=Parasoul&lt;br /&gt;
|identity=5&lt;br /&gt;
|version=x2&lt;br /&gt;
|input=5HPx2&lt;br /&gt;
|caption=&amp;#039;&amp;#039;&amp;#039;s.&amp;#039;&amp;#039;&amp;#039;{{符号|hp}}&lt;br /&gt;
|name=Arc de Feu&lt;br /&gt;
|subtitle=&lt;br /&gt;
|guard=中段&lt;br /&gt;
|property={{特性|炽热之泪}}&lt;br /&gt;
|damage=750&lt;br /&gt;
|meter=5%&lt;br /&gt;
|onhit=-1&lt;br /&gt;
|onblock=-9&lt;br /&gt;
|onpushblock=&lt;br /&gt;
|startup=14&lt;br /&gt;
|active=2&lt;br /&gt;
|recovery=24&lt;br /&gt;
|hitstop=11&lt;br /&gt;
|hitstun=24&lt;br /&gt;
|blockstun=20&lt;br /&gt;
|freeze=&lt;br /&gt;
|framedata=[[文件:Par_5HPx2_FD.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====5LKx1====&lt;br /&gt;
{{角色帧数表&lt;br /&gt;
|charactername=Parasoul&lt;br /&gt;
|identity=6&lt;br /&gt;
|version=x1&lt;br /&gt;
|input=5LKx1&lt;br /&gt;
|caption=&amp;#039;&amp;#039;&amp;#039;s.&amp;#039;&amp;#039;&amp;#039;{{符号|lk}}&lt;br /&gt;
|name=Persistence&lt;br /&gt;
|subtitle=&lt;br /&gt;
|image=Par_5LK.png&lt;br /&gt;
|hitbox=Par_5LK_HB.png&lt;br /&gt;
|guard=中段&lt;br /&gt;
|property={{特性|自成链}}&lt;br /&gt;
|damage=300&lt;br /&gt;
|meter=2.5%&lt;br /&gt;
|onhit=-2&lt;br /&gt;
|onblock=-5&lt;br /&gt;
|onpushblock=&lt;br /&gt;
|startup=8&lt;br /&gt;
|active=3&lt;br /&gt;
|recovery=20&lt;br /&gt;
|hitstop=7&lt;br /&gt;
|hitstun=20&lt;br /&gt;
|blockstun=17(19对空)&lt;br /&gt;
|freeze=&lt;br /&gt;
|framedata=[[文件:Par_5LKx1_FD.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====5LKx2====&lt;br /&gt;
{{角色帧数表&lt;br /&gt;
|charactername=Parasoul&lt;br /&gt;
|identity=7&lt;br /&gt;
|version=x2&lt;br /&gt;
|input=5LKx2&lt;br /&gt;
|caption=&amp;#039;&amp;#039;&amp;#039;s.&amp;#039;&amp;#039;&amp;#039;{{符号|lk}}&lt;br /&gt;
|name=Persistence&lt;br /&gt;
|subtitle=&lt;br /&gt;
|guard=中段&lt;br /&gt;
|property=&lt;br /&gt;
|damage=200&lt;br /&gt;
|meter=2.5%&lt;br /&gt;
|onhit=-2&lt;br /&gt;
|onblock=-5&lt;br /&gt;
|onpushblock=&lt;br /&gt;
|startup=7&lt;br /&gt;
|active=3&lt;br /&gt;
|recovery=20&lt;br /&gt;
|hitstop=7&lt;br /&gt;
|hitstun=20&lt;br /&gt;
|blockstun=17(19对空)&lt;br /&gt;
|freeze=&lt;br /&gt;
|framedata=[[文件:Par_5LKx2_FD.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====5MK====&lt;br /&gt;
{{角色帧数表&lt;br /&gt;
|charactername=Parasoul&lt;br /&gt;
|identity=8&lt;br /&gt;
|version=x1&lt;br /&gt;
|input=5MKx1&lt;br /&gt;
|caption=&amp;#039;&amp;#039;&amp;#039;s.&amp;#039;&amp;#039;&amp;#039;{{符号|mk}}&lt;br /&gt;
|name=Queen&amp;#039;s Gambit&lt;br /&gt;
|subtitle=&lt;br /&gt;
|image=Par_5MK.png&lt;br /&gt;
|hitbox=Par_5MK_HB.png&lt;br /&gt;
|guard=中段&lt;br /&gt;
|property={{特性|自成链}}&lt;br /&gt;
|damage=400&lt;br /&gt;
|meter=3.75%&lt;br /&gt;
|onhit=-3&lt;br /&gt;
|onblock=±0&lt;br /&gt;
|onpushblock=&lt;br /&gt;
|startup=11&lt;br /&gt;
|active=4&lt;br /&gt;
|recovery=21&lt;br /&gt;
|hitstop=10&lt;br /&gt;
|hitstun=21&lt;br /&gt;
|blockstun=24&lt;br /&gt;
|freeze=&lt;br /&gt;
|framedata=[[文件:Par_5MKx1_FD.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====5MKx2====&lt;br /&gt;
{{角色帧数表&lt;br /&gt;
|charactername=Parasoul&lt;br /&gt;
|identity=9&lt;br /&gt;
|version=x2&lt;br /&gt;
|input=5MKx2&lt;br /&gt;
|caption=&amp;#039;&amp;#039;&amp;#039;s.&amp;#039;&amp;#039;&amp;#039;{{符号|mk}}&lt;br /&gt;
|name=Queen&amp;#039;s Gambit&lt;br /&gt;
|subtitle=&lt;br /&gt;
|guard=中段&lt;br /&gt;
|property=&lt;br /&gt;
|damage=300&lt;br /&gt;
|meter=3.75%&lt;br /&gt;
|onhit=-7&lt;br /&gt;
|onblock=-4&lt;br /&gt;
|onpushblock=&lt;br /&gt;
|startup=10&lt;br /&gt;
|active=3&lt;br /&gt;
|recovery=26&lt;br /&gt;
|hitstop=9&lt;br /&gt;
|hitstun=21&lt;br /&gt;
|blockstun=24&lt;br /&gt;
|freeze=&lt;br /&gt;
|framedata=[[文件:Par_5MKx2_FD.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====5HK====&lt;br /&gt;
{{角色帧数表&lt;br /&gt;
|charactername=Parasoul&lt;br /&gt;
|identity=10&lt;br /&gt;
|version=&lt;br /&gt;
|input=5HK&lt;br /&gt;
|caption=&amp;#039;&amp;#039;&amp;#039;s.&amp;#039;&amp;#039;&amp;#039;{{符号|hk}}&lt;br /&gt;
|name=Elegance&lt;br /&gt;
|subtitle=&lt;br /&gt;
|image=Par_5HK.png&lt;br /&gt;
|hitbox=Par_5HK_HB.png&lt;br /&gt;
|guard=中段&lt;br /&gt;
|property=&lt;br /&gt;
|damage=1100&lt;br /&gt;
|meter=10%&lt;br /&gt;
|onhit={{特性|弹墙}}&lt;br /&gt;
|onblock=-14&lt;br /&gt;
|onpushblock=&lt;br /&gt;
|startup=16&lt;br /&gt;
|active=3&lt;br /&gt;
|recovery=33&lt;br /&gt;
|hitstop=12&lt;br /&gt;
|hitstun=26&lt;br /&gt;
|blockstun=21&lt;br /&gt;
|freeze=&lt;br /&gt;
|framedata=[[文件:Par_5HK_FD.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===蹲姿普通拳脚===&lt;br /&gt;
&lt;br /&gt;
====2LP====&lt;br /&gt;
{{角色帧数表&lt;br /&gt;
|charactername=Parasoul&lt;br /&gt;
|identity=11&lt;br /&gt;
|version=&lt;br /&gt;
|input=2LP&lt;br /&gt;
|caption=&amp;#039;&amp;#039;&amp;#039;c.&amp;#039;&amp;#039;&amp;#039;{{符号|lp}}&lt;br /&gt;
|name=Garde&lt;br /&gt;
|subtitle=&lt;br /&gt;
|image=Par_2LP.png&lt;br /&gt;
|hitbox=Par_2LP_HB.png&lt;br /&gt;
|guard=中段&lt;br /&gt;
|property=&lt;br /&gt;
|damage=200&lt;br /&gt;
|meter=2.5%&lt;br /&gt;
|onhit=+3&lt;br /&gt;
|onblock=+4&lt;br /&gt;
|onpushblock=&lt;br /&gt;
|startup=7&lt;br /&gt;
|active=3&lt;br /&gt;
|recovery=13&lt;br /&gt;
|hitstop=7&lt;br /&gt;
|hitstun=18&lt;br /&gt;
|blockstun=19&lt;br /&gt;
|freeze=&lt;br /&gt;
|framedata=[[文件:Par_2LP_FD.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====2MP====&lt;br /&gt;
{{角色帧数表&lt;br /&gt;
|charactername=Parasoul&lt;br /&gt;
|identity=12&lt;br /&gt;
|version=&lt;br /&gt;
|input=2MP&lt;br /&gt;
|caption=&amp;#039;&amp;#039;&amp;#039;c.&amp;#039;&amp;#039;&amp;#039;{{符号|mp}}&lt;br /&gt;
|name=Coup Double&lt;br /&gt;
|subtitle=&lt;br /&gt;
|image=Par_2MP.png&lt;br /&gt;
|hitbox=Par_2MP_HB.png&lt;br /&gt;
|guard=中段&lt;br /&gt;
|property={{特性|炽热之泪}}&lt;br /&gt;
|damage=350x2&lt;br /&gt;
|meter=3.75%x2&lt;br /&gt;
|onhit=-2&lt;br /&gt;
|onblock=-7&lt;br /&gt;
|onpushblock=&lt;br /&gt;
|startup=11&lt;br /&gt;
|active=3,（5/3 （命中/被防）），3&lt;br /&gt;
|recovery=21&lt;br /&gt;
|hitstop=4, 9&lt;br /&gt;
|hitstun=21x2&lt;br /&gt;
|blockstun=16x2&lt;br /&gt;
|freeze=&lt;br /&gt;
|framedata=[[文件:Par_2MP_FD.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====2HP====&lt;br /&gt;
{{角色帧数表&lt;br /&gt;
|charactername=Parasoul&lt;br /&gt;
|identity=13&lt;br /&gt;
|version=&lt;br /&gt;
|input=2HP&lt;br /&gt;
|caption=&amp;#039;&amp;#039;&amp;#039;c.&amp;#039;&amp;#039;&amp;#039;{{符号|mp}}&lt;br /&gt;
|name=Prominence&lt;br /&gt;
|subtitle=&lt;br /&gt;
|image=Par_2HP.png&lt;br /&gt;
|hitbox=Par_2HP_HB.png&lt;br /&gt;
|guard=中段&lt;br /&gt;
|property={{特性|浮空技}}&amp;lt;br&amp;gt;{{特性|炽热之泪}}&lt;br /&gt;
|damage=950&lt;br /&gt;
|meter=10%&lt;br /&gt;
|onhit=-3&lt;br /&gt;
|onblock=-15&lt;br /&gt;
|onpushblock=&lt;br /&gt;
|startup=16&lt;br /&gt;
|active=2&lt;br /&gt;
|recovery=32&lt;br /&gt;
|hitstop=10&lt;br /&gt;
|hitstun=30&lt;br /&gt;
|blockstun=18&lt;br /&gt;
|freeze=&lt;br /&gt;
|framedata=[[文件:Par_2HP_FD.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====2LK====&lt;br /&gt;
{{角色帧数表&lt;br /&gt;
|charactername=Parasoul&lt;br /&gt;
|identity=14&lt;br /&gt;
|version=&lt;br /&gt;
|input=2LK&lt;br /&gt;
|caption=&amp;#039;&amp;#039;&amp;#039;c.&amp;#039;&amp;#039;&amp;#039;{{符号|lk}}&lt;br /&gt;
|name=Virtue&lt;br /&gt;
|subtitle=&lt;br /&gt;
|image=Par_2LK.png&lt;br /&gt;
|hitbox=Par_2LK_HB.png&lt;br /&gt;
|guard={{特性|下段}}&lt;br /&gt;
|property=&lt;br /&gt;
|damage=200&lt;br /&gt;
|meter=2.5%&lt;br /&gt;
|onhit=+2&lt;br /&gt;
|onblock=+1&lt;br /&gt;
|onpushblock=&lt;br /&gt;
|startup=8&lt;br /&gt;
|active=3&lt;br /&gt;
|recovery=15&lt;br /&gt;
|hitstop=7&lt;br /&gt;
|hitstun=19&lt;br /&gt;
|blockstun=18&lt;br /&gt;
|freeze=&lt;br /&gt;
|framedata=[[文件:Par_2LK_FD.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====2MK====&lt;br /&gt;
{{角色帧数表&lt;br /&gt;
|charactername=Parasoul&lt;br /&gt;
|identity=15&lt;br /&gt;
|version=&lt;br /&gt;
|input=2MK&lt;br /&gt;
|caption=&amp;#039;&amp;#039;&amp;#039;c.&amp;#039;&amp;#039;&amp;#039;{{符号|mk}}&lt;br /&gt;
|name=Beauty&lt;br /&gt;
|subtitle=&lt;br /&gt;
|image=Par_2MK.png&lt;br /&gt;
|hitbox=Par_2MK_HB.png&lt;br /&gt;
|guard={{特性|下段}}&lt;br /&gt;
|property=&lt;br /&gt;
|damage=575&lt;br /&gt;
|meter=7.5%&lt;br /&gt;
|onhit=±0&lt;br /&gt;
|onblock=-4&lt;br /&gt;
|onpushblock=&lt;br /&gt;
|startup=13&lt;br /&gt;
|active=4&lt;br /&gt;
|recovery=19&lt;br /&gt;
|hitstop=9&lt;br /&gt;
|hitstun=22&lt;br /&gt;
|blockstun=18&lt;br /&gt;
|freeze=&lt;br /&gt;
|framedata=[[文件:Par_2MK_FD.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====2HK====&lt;br /&gt;
{{角色帧数表&lt;br /&gt;
|charactername=Parasoul&lt;br /&gt;
|identity=16&lt;br /&gt;
|version=&lt;br /&gt;
|input=2HK&lt;br /&gt;
|caption=&amp;#039;&amp;#039;&amp;#039;c.&amp;#039;&amp;#039;&amp;#039;{{符号|hk}}&lt;br /&gt;
|name=Honesty&lt;br /&gt;
|subtitle=&lt;br /&gt;
|image=Par_2HK.png&lt;br /&gt;
|hitbox=Par_2HK_HB.png&lt;br /&gt;
|guard={{特性|下段}}&lt;br /&gt;
|property={{特性|扫堂腿}}&lt;br /&gt;
|damage=1050&lt;br /&gt;
|meter=10%&lt;br /&gt;
|onhit={{特性|软性击倒（无敌）}}&lt;br /&gt;
|onblock=-15&lt;br /&gt;
|onpushblock=&lt;br /&gt;
|startup=18&lt;br /&gt;
|active=4&lt;br /&gt;
|recovery=30&lt;br /&gt;
|hitstop=11&lt;br /&gt;
|hitstun=15&lt;br /&gt;
|blockstun=18&lt;br /&gt;
|freeze=&lt;br /&gt;
|framedata=[[文件:Par_2HK_FD.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===空中普通拳脚===&lt;br /&gt;
&lt;br /&gt;
====jLP====&lt;br /&gt;
{{角色帧数表&lt;br /&gt;
|charactername=Parasoul&lt;br /&gt;
|identity=17&lt;br /&gt;
|version=&lt;br /&gt;
|input=jLP&lt;br /&gt;
|caption=&amp;#039;&amp;#039;&amp;#039;j.&amp;#039;&amp;#039;&amp;#039;{{符号|LP}}&lt;br /&gt;
|name=Poussée&lt;br /&gt;
|subtitle=&lt;br /&gt;
|image=Par_jLP.png&lt;br /&gt;
|hitbox=Par_jLP_HB.png&lt;br /&gt;
|guard={{特性|上段}}&lt;br /&gt;
|property={{特性|炽热之泪}}&lt;br /&gt;
|damage=250&lt;br /&gt;
|meter=2.5%&lt;br /&gt;
|onhit=-3&lt;br /&gt;
|onblock=±0&lt;br /&gt;
|onpushblock=&lt;br /&gt;
|startup=8&lt;br /&gt;
|active=12&lt;br /&gt;
|recovery=11&lt;br /&gt;
|hitstop=8&lt;br /&gt;
|hitstun=19&lt;br /&gt;
|blockstun=22&lt;br /&gt;
|freeze=&lt;br /&gt;
|framedata=[[文件:Par_jLP_FD.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====jMP====&lt;br /&gt;
{{角色帧数表&lt;br /&gt;
|charactername=Parasoul&lt;br /&gt;
|identity=18&lt;br /&gt;
|version=&lt;br /&gt;
|input=jMP&lt;br /&gt;
|caption=&amp;#039;&amp;#039;&amp;#039;j.&amp;#039;&amp;#039;&amp;#039;{{符号|mp}}&lt;br /&gt;
|name=Crescent Burn&lt;br /&gt;
|subtitle=&lt;br /&gt;
|image=Par_jMP.png&lt;br /&gt;
|hitbox=Par_jMP_HB.png&lt;br /&gt;
|guard={{特性|上段}}&lt;br /&gt;
|property={{特性|炽热之泪}}&lt;br /&gt;
|damage=600&lt;br /&gt;
|meter=7.5%&lt;br /&gt;
|onhit=+11&lt;br /&gt;
|onblock=+3&lt;br /&gt;
|onpushblock=&lt;br /&gt;
|startup=11&lt;br /&gt;
|active=4&lt;br /&gt;
|recovery=14&lt;br /&gt;
|hitstop=10&lt;br /&gt;
|hitstun=28&lt;br /&gt;
|blockstun=20&lt;br /&gt;
|freeze=&lt;br /&gt;
|framedata=[[文件:Par_jMP_FD.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====jHP====&lt;br /&gt;
{{角色帧数表&lt;br /&gt;
|charactername=Parasoul&lt;br /&gt;
|identity=19&lt;br /&gt;
|version=&lt;br /&gt;
|input=jHP&lt;br /&gt;
|caption=&amp;#039;&amp;#039;&amp;#039;j.&amp;#039;&amp;#039;&amp;#039;{{符号|hp}}&lt;br /&gt;
|name=Poêle à Frire&lt;br /&gt;
|subtitle=&lt;br /&gt;
|image=Par_jHP.png&lt;br /&gt;
|hitbox=Par_jHP_HB.png&lt;br /&gt;
|guard={{特性|上段}}&lt;br /&gt;
|property={{特性|炽热之泪}}&lt;br /&gt;
|damage=900&lt;br /&gt;
|meter=10%&lt;br /&gt;
|onhit={{特性|软性倒地}}（对空）&amp;lt;br&amp;gt; {{特性|倒地}}（对空，取消到jHP）&lt;br /&gt;
|onblock=-10&lt;br /&gt;
|onpushblock=&lt;br /&gt;
|startup=14&lt;br /&gt;
|active=6&lt;br /&gt;
|recovery=20&lt;br /&gt;
|hitstop=12&lt;br /&gt;
|hitstun=30&lt;br /&gt;
|blockstun=27&lt;br /&gt;
|freeze=&lt;br /&gt;
|framedata=[[文件:Par_jHP_FD.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====jLK====&lt;br /&gt;
{{角色帧数表&lt;br /&gt;
|charactername=Parasoul&lt;br /&gt;
|identity=20&lt;br /&gt;
|version=&lt;br /&gt;
|input=jLK&lt;br /&gt;
|caption=&amp;#039;&amp;#039;&amp;#039;j.&amp;#039;&amp;#039;&amp;#039;{{符号|lk}}&lt;br /&gt;
|name=Poise&lt;br /&gt;
|subtitle=&lt;br /&gt;
|image=Par_jLK.png&lt;br /&gt;
|hitbox=Par_jLK_HB.png&lt;br /&gt;
|guard={{特性|上段}}&lt;br /&gt;
|property=&lt;br /&gt;
|damage=250&lt;br /&gt;
|meter=2.5%&lt;br /&gt;
|onhit=+2&lt;br /&gt;
|onblock=+5&lt;br /&gt;
|onpushblock=&lt;br /&gt;
|startup=7&lt;br /&gt;
|active=6&lt;br /&gt;
|recovery=12&lt;br /&gt;
|hitstop=8&lt;br /&gt;
|hitstun=19&lt;br /&gt;
|blockstun=22&lt;br /&gt;
|freeze=&lt;br /&gt;
|framedata=[[文件:Par_jLK_FD.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====jMK====&lt;br /&gt;
{{角色帧数表&lt;br /&gt;
|charactername=Parasoul&lt;br /&gt;
|identity=21&lt;br /&gt;
|version=&lt;br /&gt;
|input=jMK&lt;br /&gt;
|caption=&amp;#039;&amp;#039;&amp;#039;j.&amp;#039;&amp;#039;&amp;#039;{{符号|mk}}&lt;br /&gt;
|name=Grace&lt;br /&gt;
|subtitle=&lt;br /&gt;
|image=Par_jMK.png&lt;br /&gt;
|hitbox=Par_jMK_HB.png&lt;br /&gt;
|guard={{特性|上段}}&lt;br /&gt;
|property={{特性|炽热之泪}}&amp;lt;br&amp;gt;{{特性|反常成链}}&lt;br /&gt;
|damage=550&lt;br /&gt;
|meter=7.5%&lt;br /&gt;
|onhit=+12&lt;br /&gt;
|onblock=+10&lt;br /&gt;
|onpushblock=&lt;br /&gt;
|startup=14&lt;br /&gt;
|active=3&lt;br /&gt;
|recovery=8&lt;br /&gt;
|hitstop=10&lt;br /&gt;
|hitstun=22&lt;br /&gt;
|blockstun=20&lt;br /&gt;
|freeze=&lt;br /&gt;
|framedata=[[文件:Par_jMK_FD.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====jHK====&lt;br /&gt;
{{角色帧数表&lt;br /&gt;
|charactername=Parasoul&lt;br /&gt;
|identity=22&lt;br /&gt;
|version=&lt;br /&gt;
|input=jHK&lt;br /&gt;
|caption=&amp;#039;&amp;#039;&amp;#039;j.&amp;#039;&amp;#039;&amp;#039;{{符号|hk}}&lt;br /&gt;
|name=Coup Lancé&lt;br /&gt;
|subtitle=&lt;br /&gt;
|image=Par_jHK.png&lt;br /&gt;
|hitbox=Par_jHK_HB.png&lt;br /&gt;
|guard={{特性|上段}}&lt;br /&gt;
|property={{特性|炽热之泪}}&lt;br /&gt;
|damage=300x5&lt;br /&gt;
|meter=1.71%x5&lt;br /&gt;
|onhit=+8&lt;br /&gt;
|onblock=+7&lt;br /&gt;
|onpushblock=&lt;br /&gt;
|startup=15&lt;br /&gt;
|active=3,3,3,3,3&lt;br /&gt;
|recovery=12&lt;br /&gt;
|hitstop=4x5&lt;br /&gt;
|hitstun=22x5&lt;br /&gt;
|blockstun=21x5&lt;br /&gt;
|freeze=&lt;br /&gt;
|framedata=[[文件:Par_jHK_FD.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===通常技===&lt;br /&gt;
====6LP====&lt;br /&gt;
{{角色帧数表&lt;br /&gt;
|charactername=Parasoul&lt;br /&gt;
|identity=23&lt;br /&gt;
|version=&lt;br /&gt;
|input=6LP&lt;br /&gt;
|caption={{符号|6}}+{{符号|lp}}&lt;br /&gt;
|name=Pistol Whip &lt;br /&gt;
|subtitle=&lt;br /&gt;
|image=Par_6LP.png&lt;br /&gt;
|hitbox=Par_6LP_HB.png&lt;br /&gt;
|guard={{特性|上段}}&lt;br /&gt;
|property=&lt;br /&gt;
|damage=375&lt;br /&gt;
|meter=2.5%&lt;br /&gt;
|onhit=+4&lt;br /&gt;
|onblock=+1&lt;br /&gt;
|onpushblock=&lt;br /&gt;
|startup=20&lt;br /&gt;
|active=4&lt;br /&gt;
|recovery=12&lt;br /&gt;
|hitstop=9&lt;br /&gt;
|hitstun=19&lt;br /&gt;
|blockstun=16&lt;br /&gt;
|freeze=&lt;br /&gt;
|framedata=[[文件:Par_6LP_FD.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====6MP====&lt;br /&gt;
{{角色帧数表&lt;br /&gt;
|charactername=Parasoul&lt;br /&gt;
|identity=24&lt;br /&gt;
|version=&lt;br /&gt;
|input=6MP&lt;br /&gt;
|caption={{符号|6}}+{{符号|mp}}&lt;br /&gt;
|name=Coulé&lt;br /&gt;
|subtitle=&lt;br /&gt;
|image=Par_6MP.png&lt;br /&gt;
|hitbox=Par_6MP_HB.png&lt;br /&gt;
|guard={{特性|下段}}&lt;br /&gt;
|property={{特性|炽热之泪}}&lt;br /&gt;
|damage=500&lt;br /&gt;
|meter=7.5%&lt;br /&gt;
|onhit=-9&lt;br /&gt;
|onblock=-13&lt;br /&gt;
|onpushblock=&lt;br /&gt;
|startup=17&lt;br /&gt;
|active=3&lt;br /&gt;
|recovery=39&lt;br /&gt;
|hitstop=9&lt;br /&gt;
|hitstun=22&lt;br /&gt;
|blockstun=18&lt;br /&gt;
|freeze=&lt;br /&gt;
|framedata=[[文件:Par_6MP_FD.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====6HP====&lt;br /&gt;
{{角色帧数表&lt;br /&gt;
|charactername=Parasoul&lt;br /&gt;
|identity=25&lt;br /&gt;
|version=&lt;br /&gt;
|input=6HP&lt;br /&gt;
|caption={{符号|6}}+{{符号|hp}}&lt;br /&gt;
|name=Lunge&lt;br /&gt;
|subtitle=&lt;br /&gt;
|image=Par_6HP.png&lt;br /&gt;
|hitbox=Par_6HP_HB.png&lt;br /&gt;
|guard={{特性|中段}}&lt;br /&gt;
|property=&lt;br /&gt;
|damage=1200&lt;br /&gt;
|meter=10%&lt;br /&gt;
|onhit=±0&lt;br /&gt;
|onblock=-8&lt;br /&gt;
|onpushblock=&lt;br /&gt;
|startup=21&lt;br /&gt;
|active=4&lt;br /&gt;
|recovery=25&lt;br /&gt;
|hitstop=12&lt;br /&gt;
|hitstun=28&lt;br /&gt;
|blockstun=20&lt;br /&gt;
|freeze=&lt;br /&gt;
|framedata=[[文件:Par_6HP_FD.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====4HK====&lt;br /&gt;
{{角色帧数表&lt;br /&gt;
|charactername=Parasoul&lt;br /&gt;
|identity=26&lt;br /&gt;
|version=&lt;br /&gt;
|input=4HK&lt;br /&gt;
|caption={{符号|4}}+{{符号|hk}}&lt;br /&gt;
|name=Forbearance&lt;br /&gt;
|subtitle=&lt;br /&gt;
|image=Par_4HK.png&lt;br /&gt;
|hitbox=Par_4HK_HB.png&lt;br /&gt;
|guard={{特性|上段}}&lt;br /&gt;
|property=&lt;br /&gt;
|damage=1050&lt;br /&gt;
|meter=10%&lt;br /&gt;
|onhit={{特性|弹地}}&lt;br /&gt;
|onblock=-10&lt;br /&gt;
|onpushblock=&lt;br /&gt;
|startup=22&lt;br /&gt;
|active=3&lt;br /&gt;
|recovery=27&lt;br /&gt;
|hitstop=13&lt;br /&gt;
|hitstun=16&lt;br /&gt;
|blockstun=19&lt;br /&gt;
|freeze=&lt;br /&gt;
|framedata=[[文件:Par_4HK_FD.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====j4LK====&lt;br /&gt;
{{角色帧数表&lt;br /&gt;
|charactername=Parasoul&lt;br /&gt;
|identity=27&lt;br /&gt;
|version=&lt;br /&gt;
|input=j4LK&lt;br /&gt;
|caption=&amp;#039;&amp;#039;&amp;#039;j.&amp;#039;&amp;#039;&amp;#039;{{符号|4}}+{{符号|lk}}&lt;br /&gt;
|name=Spiral Flare&lt;br /&gt;
|subtitle=&lt;br /&gt;
|image=Par_j4LK.png&lt;br /&gt;
|hitbox=Par_j4LK_HB.png&lt;br /&gt;
|guard={{特性|上段}}&lt;br /&gt;
|property={{特性|炽热之泪}}&lt;br /&gt;
|damage=150x3&lt;br /&gt;
|meter=1.5%x3&lt;br /&gt;
|onhit=+18&lt;br /&gt;
|onblock=+20&lt;br /&gt;
|onpushblock=&lt;br /&gt;
|startup=10&lt;br /&gt;
|active=18&lt;br /&gt;
|recovery=16&lt;br /&gt;
|hitstop=7x3(6x3被防)&lt;br /&gt;
|hitstun=23x3&lt;br /&gt;
|blockstun=26x3&lt;br /&gt;
|freeze=&lt;br /&gt;
|framedata=[[文件:Par_j4LK_FD.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====j2MK====&lt;br /&gt;
{{角色帧数表&lt;br /&gt;
|charactername=Parasoul&lt;br /&gt;
|identity=28&lt;br /&gt;
|version=&lt;br /&gt;
|input=j2MK&lt;br /&gt;
|caption=&amp;#039;&amp;#039;&amp;#039;j.&amp;#039;&amp;#039;&amp;#039;{{符号|2}}+{{符号|mk}}&lt;br /&gt;
|name=Authority&lt;br /&gt;
|subtitle=&lt;br /&gt;
|image=Par_j2MK.png&lt;br /&gt;
|hitbox=Par_j2MK_HB.png&lt;br /&gt;
|guard={{特性|上段}}&lt;br /&gt;
|property={{特性|反常成链}}&amp;lt;br&amp;gt;{{特性|自成链}}&lt;br /&gt;
|damage=450&lt;br /&gt;
|meter=7.5%&lt;br /&gt;
|onhit=+13&lt;br /&gt;
|onblock=+9&lt;br /&gt;
|onpushblock=&lt;br /&gt;
|startup=7&lt;br /&gt;
|active=18&lt;br /&gt;
|recovery=8&lt;br /&gt;
|hitstop=10&lt;br /&gt;
|hitstun=21&lt;br /&gt;
|blockstun=17&lt;br /&gt;
|freeze=&lt;br /&gt;
|framedata=[[文件:Par_j2MK_FD.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===通常技===&lt;br /&gt;
&lt;br /&gt;
====投====&lt;br /&gt;
{{角色帧数表&lt;br /&gt;
|charactername=Parasoul&lt;br /&gt;
|identity=29&lt;br /&gt;
|version=&lt;br /&gt;
|input=LP+LK&lt;br /&gt;
|caption={{符号|lp}} &amp;#039;&amp;#039;&amp;#039;+&amp;#039;&amp;#039;&amp;#039; {{符号|lk}}&lt;br /&gt;
|name=Napaml Trap&lt;br /&gt;
|subtitle=&lt;br /&gt;
|image=Par_LPLK.png&lt;br /&gt;
|hitbox=Par_LPLK_HB.png&lt;br /&gt;
|guard={{特性|投}}&lt;br /&gt;
|property={{特性|伤害缩放|50%}}&lt;br /&gt;
|damage=0, 900&lt;br /&gt;
|meter=5%,10%&lt;br /&gt;
|onhit={{特性|倒地}}&lt;br /&gt;
|onblock=&lt;br /&gt;
|onpushblock=&lt;br /&gt;
|startup=7&lt;br /&gt;
|active=1&lt;br /&gt;
|recovery=28&lt;br /&gt;
|hitstop=&lt;br /&gt;
|hitstun=&lt;br /&gt;
|blockstun=&lt;br /&gt;
|freeze=&lt;br /&gt;
|framedata=[[File:Par_LPLK_FD.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====空投====&lt;br /&gt;
{{角色帧数表&lt;br /&gt;
|charactername=Parasoul&lt;br /&gt;
|identity=30&lt;br /&gt;
|version=&lt;br /&gt;
|input=jLP+LK&lt;br /&gt;
|caption={{符号|lp}} &amp;#039;&amp;#039;&amp;#039;+&amp;#039;&amp;#039;&amp;#039; {{符号|lk}}（空中）&lt;br /&gt;
|name=Canopy Bounce&lt;br /&gt;
|subtitle=&lt;br /&gt;
|image=Par_jLPLK.png&lt;br /&gt;
|hitbox=Par_jLPLK_HB.png&lt;br /&gt;
|guard={{特性|空投}}&lt;br /&gt;
|property={{特性|伤害缩放|50%}}&lt;br /&gt;
|damage=0, 400, 550&lt;br /&gt;
|meter=5%,8%&lt;br /&gt;
|onhit={{特性|倒地}}&lt;br /&gt;
|onblock=&lt;br /&gt;
|onpushblock=&lt;br /&gt;
|startup=7&lt;br /&gt;
|active=3&lt;br /&gt;
|recovery=27&lt;br /&gt;
|hitstop=&lt;br /&gt;
|hitstun=&lt;br /&gt;
|blockstun=&lt;br /&gt;
|freeze=&lt;br /&gt;
|framedata=[[File:Par_jLPLK_FD.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====换入====&lt;br /&gt;
{{角色帧数表&lt;br /&gt;
|charactername=Parasoul&lt;br /&gt;
|identity=31&lt;br /&gt;
|version=&lt;br /&gt;
|input=Tag&lt;br /&gt;
|caption={{符号|mp}} &amp;#039;&amp;#039;&amp;#039;+&amp;#039;&amp;#039;&amp;#039; {{符号|mk}} / {{符号|hp}} &amp;#039;&amp;#039;&amp;#039;+&amp;#039;&amp;#039;&amp;#039; {{符号|hk}}&lt;br /&gt;
|name=Motorpool&lt;br /&gt;
|subtitle=&lt;br /&gt;
|image=Par_Tag.png&lt;br /&gt;
|hitbox=Par_Tag_HB.png&lt;br /&gt;
|guard=中段&lt;br /&gt;
|property={{特性|换入}}&amp;lt;br&amp;gt;{{特性|飞行道具}}&lt;br /&gt;
|damage=500&lt;br /&gt;
|meter=10%&lt;br /&gt;
|onhit={{特性|倒地}}&lt;br /&gt;
|onblock=-9（最好）&lt;br /&gt;
|onpushblock=&lt;br /&gt;
|startup=22&lt;br /&gt;
|active=&lt;br /&gt;
|recovery=67&lt;br /&gt;
|hitstop=10&lt;br /&gt;
|hitstun=10&lt;br /&gt;
|blockstun=13&lt;br /&gt;
|freeze=&lt;br /&gt;
|framedata=[[File:Par_Tag_FD.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====退场====&lt;br /&gt;
{{角色帧数表&lt;br /&gt;
|charactername=Parasoul&lt;br /&gt;
|identity=32&lt;br /&gt;
|version=&lt;br /&gt;
|input=Snap&lt;br /&gt;
|caption={{符号|236}}+{{符号|mp}} &amp;#039;&amp;#039;&amp;#039;+&amp;#039;&amp;#039;&amp;#039; {{符号|mk}} / {{符号|236}} &amp;#039;&amp;#039;&amp;#039;+&amp;#039;&amp;#039;&amp;#039; {{符号|hp}} &amp;#039;&amp;#039;&amp;#039;+&amp;#039;&amp;#039;&amp;#039; {{符号|hk}}&lt;br /&gt;
|name=Banishment&lt;br /&gt;
|subtitle=&lt;br /&gt;
|image=Par_Snap.png&lt;br /&gt;
|hitbox=Par_Snap_HB.png&lt;br /&gt;
|guard=中段&lt;br /&gt;
|property={{特性|退场}}&lt;br /&gt;
|damage=0&lt;br /&gt;
|meter=-100%&lt;br /&gt;
|onhit=&lt;br /&gt;
|onblock=-17&lt;br /&gt;
|onpushblock=&lt;br /&gt;
|startup=12 + 3&lt;br /&gt;
|active=3&lt;br /&gt;
|recovery=28&lt;br /&gt;
|hitstop=13&lt;br /&gt;
|hitstun=14&lt;br /&gt;
|blockstun=17&lt;br /&gt;
|freeze=9&lt;br /&gt;
|framedata=[[File:Par_Snap_FD.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===必杀技===&lt;br /&gt;
&lt;br /&gt;
====214K ground====&lt;br /&gt;
{{角色帧数表&lt;br /&gt;
|charactername=Parasoul&lt;br /&gt;
|identity=33&lt;br /&gt;
|version=地面&lt;br /&gt;
|input=214K&lt;br /&gt;
|caption={{符号|214}}+{{符号|k}}（地面或空中）&lt;br /&gt;
|name=Napalm Toss&lt;br /&gt;
|subtitle=&lt;br /&gt;
|image=Par_214K.png&lt;br /&gt;
|hitbox=Par_214K_HB.png&lt;br /&gt;
|guard=&lt;br /&gt;
|property=&lt;br /&gt;
|damage=0&lt;br /&gt;
|meter=0.5%&lt;br /&gt;
|onhit=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onpushblock=&lt;br /&gt;
|startup=12&lt;br /&gt;
|active=&lt;br /&gt;
|recovery=21&lt;br /&gt;
|hitstop=&lt;br /&gt;
|hitstun=&lt;br /&gt;
|blockstun=&lt;br /&gt;
|freeze=&lt;br /&gt;
|framedata=[[File:Par_214K_FD.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====j214K====&lt;br /&gt;
{{角色帧数表&lt;br /&gt;
|charactername=Parasoul&lt;br /&gt;
|identity=34&lt;br /&gt;
|version=空中&lt;br /&gt;
|input=j214K&lt;br /&gt;
|caption={{符号|214}}+{{符号|k}}（地面或空中）&lt;br /&gt;
|name=Napalm Toss&lt;br /&gt;
|subtitle=&lt;br /&gt;
|guard=&lt;br /&gt;
|property={{特性|反常成链}}&amp;lt;br&amp;gt;（普通拳脚）&lt;br /&gt;
|damage=0&lt;br /&gt;
|meter=0.5%&lt;br /&gt;
|onhit=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onpushblock=&lt;br /&gt;
|startup=14或12*&lt;br /&gt;
|active=&lt;br /&gt;
|recovery=29或31*&lt;br /&gt;
|hitstop=&lt;br /&gt;
|hitstun=&lt;br /&gt;
|blockstun=&lt;br /&gt;
|freeze=&lt;br /&gt;
|framedata=[[文件:Par_j214K_FD.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====214K tear auto detonate====&lt;br /&gt;
{{角色帧数表&lt;br /&gt;
|charactername=Parasoul&lt;br /&gt;
|identity=35&lt;br /&gt;
|version=炽热之泪自爆&lt;br /&gt;
|input=214K tear auto detonate&lt;br /&gt;
|caption={{符号|214}}+{{符号|k}}（地面或空中）&lt;br /&gt;
|name=Napalm Toss&lt;br /&gt;
|subtitle=&lt;br /&gt;
|guard=中段&lt;br /&gt;
|property={{特性|飞行道具}}&amp;lt;br&amp;gt;{{特性|炽热之泪}}&lt;br /&gt;
|damage=400（100）&lt;br /&gt;
|meter=4%&lt;br /&gt;
|onhit=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onpushblock=&lt;br /&gt;
|startup=10或6**&lt;br /&gt;
|active=5&lt;br /&gt;
|recovery=&lt;br /&gt;
|hitstop=7&lt;br /&gt;
|hitstun=25&lt;br /&gt;
|blockstun=17&lt;br /&gt;
|freeze=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====214K tear manual detonate====&lt;br /&gt;
{{角色帧数表&lt;br /&gt;
|charactername=Parasoul&lt;br /&gt;
|identity=36&lt;br /&gt;
|version=炽热之泪引爆&lt;br /&gt;
|input=214K tear manual detonate&lt;br /&gt;
|caption={{符号|214}}+{{符号|k}}（地面或空中）&lt;br /&gt;
|name=Napalm Toss&lt;br /&gt;
|subtitle=&lt;br /&gt;
|guard=中段&lt;br /&gt;
|property={{特性|飞行道具}}&amp;lt;br&amp;gt;{{特性|炽热之泪}}&amp;lt;br&amp;gt;{{特性|反常成链}}（普通拳脚）&lt;br /&gt;
|damage=600（200）&lt;br /&gt;
|meter=6%&lt;br /&gt;
|onhit=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onpushblock=&lt;br /&gt;
|startup=10&lt;br /&gt;
|active=5&lt;br /&gt;
|recovery=&lt;br /&gt;
|hitstop=8&lt;br /&gt;
|hitstun=39或40***&lt;br /&gt;
|blockstun=16&lt;br /&gt;
|freeze=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Napalm Shot LP====&lt;br /&gt;
{{角色帧数表&lt;br /&gt;
|charactername=Parasoul&lt;br /&gt;
|identity=37&lt;br /&gt;
|version={{符号|lp}}&lt;br /&gt;
|input=[4]6LP&lt;br /&gt;
|caption=&amp;#039;&amp;#039;&amp;#039;[&amp;#039;&amp;#039;&amp;#039;{{符号|4}},&amp;#039;&amp;#039;&amp;#039;]&amp;#039;&amp;#039;&amp;#039;+{{符号|6}}+{{符号|p}}&lt;br /&gt;
|name=Napalm Shot&lt;br /&gt;
|subtitle=&lt;br /&gt;
|image=Par_46P.png&lt;br /&gt;
|hitbox=Par_46P_HB.png&lt;br /&gt;
|guard=中段&lt;br /&gt;
|property={{特性|飞行道具}}&amp;lt;br&amp;gt;{{特性|炽热之泪}}&lt;br /&gt;
|damage=375（100）&lt;br /&gt;
|meter=(2.5%) 2.25%&lt;br /&gt;
|onhit=+11&lt;br /&gt;
|onblock=+2&lt;br /&gt;
|onpushblock=&lt;br /&gt;
|startup=15, 1&lt;br /&gt;
|active=&lt;br /&gt;
|recovery=24&lt;br /&gt;
|hitstop=10(8被防)&lt;br /&gt;
|hitstun=24&lt;br /&gt;
|blockstun=17&lt;br /&gt;
|freeze=&lt;br /&gt;
|framedata=[[File:Par_46LP_FD.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Napalm Shot MP====&lt;br /&gt;
{{角色帧数表&lt;br /&gt;
|charactername=Parasoul&lt;br /&gt;
|identity=38&lt;br /&gt;
|version={{符号|MP}}&lt;br /&gt;
|input=[4]6MP&lt;br /&gt;
|caption=&amp;#039;&amp;#039;&amp;#039;[&amp;#039;&amp;#039;&amp;#039;{{符号|4}},&amp;#039;&amp;#039;&amp;#039;]&amp;#039;&amp;#039;&amp;#039;+{{符号|6}}+{{符号|p}}&lt;br /&gt;
|name=Napalm Shot&lt;br /&gt;
|subtitle=&lt;br /&gt;
|guard=中段&lt;br /&gt;
|property={{特性|飞行道具}}&amp;lt;br&amp;gt;{{特性|炽热之泪}}&lt;br /&gt;
|damage=375（100）&lt;br /&gt;
|meter=(2.5%) 2.25%&lt;br /&gt;
|onhit=+7&lt;br /&gt;
|onblock=-2&lt;br /&gt;
|onpushblock=&lt;br /&gt;
|startup=16, 1&lt;br /&gt;
|active=&lt;br /&gt;
|recovery=28&lt;br /&gt;
|hitstop=10(8被防)&lt;br /&gt;
|hitstun=24&lt;br /&gt;
|blockstun=17&lt;br /&gt;
|freeze=&lt;br /&gt;
|framedata=[[File:Par_46MP_FD.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Napalm Shot HP====&lt;br /&gt;
{{角色帧数表&lt;br /&gt;
|charactername=Parasoul&lt;br /&gt;
|identity=39&lt;br /&gt;
|version={{符号|HP}}&lt;br /&gt;
|input=[4]6HP&lt;br /&gt;
|caption=&amp;#039;&amp;#039;&amp;#039;[&amp;#039;&amp;#039;&amp;#039;{{符号|4}},&amp;#039;&amp;#039;&amp;#039;]&amp;#039;&amp;#039;&amp;#039;+{{符号|6}}+{{符号|p}}&lt;br /&gt;
|name=Napalm Shot&lt;br /&gt;
|subtitle=&lt;br /&gt;
|guard=中段&lt;br /&gt;
|property={{特性|飞行道具}}&amp;lt;br&amp;gt;{{特性|炽热之泪}}&lt;br /&gt;
|damage=400（100）&lt;br /&gt;
|meter=(2.5%) 2.3%&lt;br /&gt;
|onhit=+4&lt;br /&gt;
|onblock=-7&lt;br /&gt;
|onpushblock=&lt;br /&gt;
|startup=17, 1&lt;br /&gt;
|active=&lt;br /&gt;
|recovery=33&lt;br /&gt;
|hitstop=10(8被防)&lt;br /&gt;
|hitstun=26&lt;br /&gt;
|blockstun=17&lt;br /&gt;
|freeze=&lt;br /&gt;
|framedata=[[File:Par_46HP_FD.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Napalm Trigger====&lt;br /&gt;
{{角色帧数表&lt;br /&gt;
|charactername=Parasoul&lt;br /&gt;
|identity=40&lt;br /&gt;
|version=&lt;br /&gt;
|input=[2]8LK&lt;br /&gt;
|caption=&amp;#039;&amp;#039;&amp;#039;[&amp;#039;&amp;#039;&amp;#039;{{符号|2}},&amp;#039;&amp;#039;&amp;#039;]&amp;#039;&amp;#039;&amp;#039;+{{符号|8}}+{{符号|lk}}&lt;br /&gt;
|name=Napalm Trigger&lt;br /&gt;
|subtitle=&lt;br /&gt;
|image=Par_28LK.png&lt;br /&gt;
|hitbox=Par_28LK_HB.png&lt;br /&gt;
|guard=&lt;br /&gt;
|property=&lt;br /&gt;
|damage=&lt;br /&gt;
|meter=(2.5%)&lt;br /&gt;
|onhit=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onpushblock=&lt;br /&gt;
|startup=2&lt;br /&gt;
|active=&lt;br /&gt;
|recovery=29&lt;br /&gt;
|hitstop=&lt;br /&gt;
|hitstun=&lt;br /&gt;
|blockstun=&lt;br /&gt;
|freeze=&lt;br /&gt;
|framedata=[[File:Par_28LK_FD.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Napalm Quake====&lt;br /&gt;
{{角色帧数表&lt;br /&gt;
|charactername=Parasoul&lt;br /&gt;
|identity=41&lt;br /&gt;
|version=&lt;br /&gt;
|input=[2]8MK&lt;br /&gt;
|caption=&amp;#039;&amp;#039;&amp;#039;[&amp;#039;&amp;#039;&amp;#039;{{符号|2}},&amp;#039;&amp;#039;&amp;#039;]&amp;#039;&amp;#039;&amp;#039;+{{符号|8}}+{{符号|mk}}&lt;br /&gt;
|name=Napalm Quake&lt;br /&gt;
|subtitle=&lt;br /&gt;
|image=Par_28MK.png&lt;br /&gt;
|hitbox=Par_28MK_HB.png&lt;br /&gt;
|guard={{特性|下段}}&lt;br /&gt;
|property={{特性|炽热之泪}}&lt;br /&gt;
|damage=950（100）&lt;br /&gt;
|meter=(2.5%) 7.5%&lt;br /&gt;
|onhit=±0&lt;br /&gt;
|onblock=-11&lt;br /&gt;
|onpushblock=&lt;br /&gt;
|startup=15&lt;br /&gt;
|active=4&lt;br /&gt;
|recovery=29&lt;br /&gt;
|hitstop=10&lt;br /&gt;
|hitstun=32&lt;br /&gt;
|blockstun=21&lt;br /&gt;
|freeze=&lt;br /&gt;
|framedata=[[File:Par_28MK_FD.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Napalm Pillar====&lt;br /&gt;
{{角色帧数表&lt;br /&gt;
|charactername=Parasoul&lt;br /&gt;
|identity=42&lt;br /&gt;
|version=&lt;br /&gt;
|input=[2]8HK&lt;br /&gt;
|caption=&amp;#039;&amp;#039;&amp;#039;[&amp;#039;&amp;#039;&amp;#039;{{符号|2}},&amp;#039;&amp;#039;&amp;#039;]&amp;#039;&amp;#039;&amp;#039;+{{符号|8}}+{{符号|hk}}&lt;br /&gt;
|name=Napalm Pillar&lt;br /&gt;
|subtitle=&lt;br /&gt;
|image=Par_28HK.png&lt;br /&gt;
|hitbox=Par_28HK_HB.png&lt;br /&gt;
|guard=中段&lt;br /&gt;
|property={{特性|炽热之泪}}&amp;lt;br&amp;gt;{{特性|无敌（完全）}}&lt;br /&gt;
|damage=1000（100）&lt;br /&gt;
|meter=(2.5%) 10%&lt;br /&gt;
|onhit={{特性|倒地}}&lt;br /&gt;
|onblock=-31&lt;br /&gt;
|onpushblock=&lt;br /&gt;
|startup=17&lt;br /&gt;
|active=5&lt;br /&gt;
|recovery=46&lt;br /&gt;
|hitstop=11&lt;br /&gt;
|hitstun=26&lt;br /&gt;
|blockstun=19&lt;br /&gt;
|freeze=&lt;br /&gt;
|framedata=[[File:Par_28HK_FD.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Egret Call====&lt;br /&gt;
{{角色帧数表&lt;br /&gt;
|charactername=Parasoul&lt;br /&gt;
|identity=43&lt;br /&gt;
|version=&lt;br /&gt;
|input=[4]6LK&lt;br /&gt;
|caption=&amp;#039;&amp;#039;&amp;#039;[&amp;#039;&amp;#039;&amp;#039;{{符号|4}},&amp;#039;&amp;#039;&amp;#039;]&amp;#039;&amp;#039;&amp;#039;+{{符号|6}}+{{符号|lk}}&lt;br /&gt;
|name=Egret Call&lt;br /&gt;
|subtitle=&lt;br /&gt;
|image=Par_46LK.png&lt;br /&gt;
|hitbox=Par_46LK_HB.png&lt;br /&gt;
|guard=&lt;br /&gt;
|property=&lt;br /&gt;
|damage=&lt;br /&gt;
|meter=(2.5%)&lt;br /&gt;
|onhit=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onpushblock=&lt;br /&gt;
|startup=&lt;br /&gt;
|active=&lt;br /&gt;
|recovery=21&lt;br /&gt;
|hitstop=&lt;br /&gt;
|hitstun=&lt;br /&gt;
|blockstun=&lt;br /&gt;
|freeze=&lt;br /&gt;
|framedata=[[File:Par_46LK_FD.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Egret Dive====&lt;br /&gt;
{{角色帧数表&lt;br /&gt;
|charactername=Parasoul&lt;br /&gt;
|identity=44&lt;br /&gt;
|version=&lt;br /&gt;
|input=[4]6MK&lt;br /&gt;
|caption=&amp;#039;&amp;#039;&amp;#039;[&amp;#039;&amp;#039;&amp;#039;{{符号|4}},&amp;#039;&amp;#039;&amp;#039;]&amp;#039;&amp;#039;&amp;#039;+{{符号|6}}+{{符号|mk}}&lt;br /&gt;
|name=Egret Dive&lt;br /&gt;
|subtitle=&lt;br /&gt;
|image=Par_46MK.png&lt;br /&gt;
|hitbox=Par_46MK_HB.png&lt;br /&gt;
|guard=&lt;br /&gt;
|property=&lt;br /&gt;
|damage=&lt;br /&gt;
|meter=(2.5%)&lt;br /&gt;
|onhit=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onpushblock=&lt;br /&gt;
|startup=6&lt;br /&gt;
|active=&lt;br /&gt;
|recovery=43&lt;br /&gt;
|hitstop=&lt;br /&gt;
|hitstun=&lt;br /&gt;
|blockstun=&lt;br /&gt;
|freeze=&lt;br /&gt;
|framedata=[[File:Par_46MK_FD.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Egret Charge====&lt;br /&gt;
{{角色帧数表&lt;br /&gt;
|charactername=Parasoul&lt;br /&gt;
|identity=45&lt;br /&gt;
|version=&lt;br /&gt;
|input=[4]6HK&lt;br /&gt;
|caption=&amp;#039;&amp;#039;&amp;#039;[&amp;#039;&amp;#039;&amp;#039;{{符号|4}},&amp;#039;&amp;#039;&amp;#039;]&amp;#039;&amp;#039;&amp;#039;+{{符号|6}}+{{符号|hk}}&lt;br /&gt;
|name=Egret Charge&lt;br /&gt;
|subtitle=&lt;br /&gt;
|image=Par_46HK.png&lt;br /&gt;
|hitbox=Par_46HK_HB.png&lt;br /&gt;
|guard=中段&lt;br /&gt;
|property=&lt;br /&gt;
|damage=200, 300(100)&lt;br /&gt;
|meter=(2.5%) 4.17%&lt;br /&gt;
|onhit={{特性|弹墙}}&lt;br /&gt;
|onblock=&lt;br /&gt;
|onpushblock=&lt;br /&gt;
|startup=8&lt;br /&gt;
|active=&lt;br /&gt;
|recovery=41&lt;br /&gt;
|hitstop=&lt;br /&gt;
|hitstun=（11被防）&lt;br /&gt;
|blockstun=16&lt;br /&gt;
|freeze=&lt;br /&gt;
|framedata=[[File:Par_46HK_FD.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===超必杀技===&lt;br /&gt;
&lt;br /&gt;
====Silent Scope====&lt;br /&gt;
{{角色帧数表&lt;br /&gt;
|charactername=Parasoul&lt;br /&gt;
|identity=46&lt;br /&gt;
|version=&lt;br /&gt;
|input=236PP&lt;br /&gt;
|caption={{符号|236}}+{{符号|p}}+{{符号|p}}&lt;br /&gt;
|name=&amp;#039;&amp;#039;&amp;#039;Silent Scope (Sniper)&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Level 1&amp;#039;&amp;#039;&lt;br /&gt;
|subtitle=&lt;br /&gt;
|image=Par_236PP.png&lt;br /&gt;
|hitbox=Par_236PP_HB.png&lt;br /&gt;
|guard=中段&lt;br /&gt;
|property={{特性|飞行道具}}&lt;br /&gt;
|damage=1750(200)&lt;br /&gt;
|meter=-100%&lt;br /&gt;
|onhit={{特性|瘫倒}}&lt;br /&gt;
|onblock=-20&lt;br /&gt;
|onpushblock=&lt;br /&gt;
|startup=19 + 0&lt;br /&gt;
|active=1&lt;br /&gt;
|recovery=97（命中）&amp;lt;br&amp;gt;67（被防或挥空）&amp;lt;br&amp;gt;117（空中命中）&lt;br /&gt;
|hitstop=25（23被防）&lt;br /&gt;
|hitstun=19&lt;br /&gt;
|blockstun=23&lt;br /&gt;
|freeze=9&lt;br /&gt;
|framedata=[[File:Par_236PP_FD.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Motor Brigade====&lt;br /&gt;
{{角色帧数表&lt;br /&gt;
|charactername=Parasoul&lt;br /&gt;
|identity=47&lt;br /&gt;
|version=&lt;br /&gt;
|input=236KK&lt;br /&gt;
|caption={{符号|236}}+{{符号|k}}+{{符号|k}}&lt;br /&gt;
|name=&amp;#039;&amp;#039;&amp;#039;Motor Brigade (Bikes)&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Level 1&amp;#039;&amp;#039;&lt;br /&gt;
|subtitle=&lt;br /&gt;
|image=Par_236KK.png&lt;br /&gt;
|hitbox=Par_236KK_HB.png&lt;br /&gt;
|guard=中段&lt;br /&gt;
|property={{特性|飞行道具}}&amp;lt;br&amp;gt;{{特性|无敌（完全）}}&amp;lt;br&amp;gt;{{特性|伤害保底|45%}}&lt;br /&gt;
|damage=380x6(100x6)&lt;br /&gt;
|meter=-100%&lt;br /&gt;
|onhit={{特性|倒地}}&lt;br /&gt;
|onblock=+11&lt;br /&gt;
|onpushblock=&lt;br /&gt;
|startup=3 + 0, 1&lt;br /&gt;
|active=-,(6)-,(6)-,(6)-,(6)-,(6)-&lt;br /&gt;
|recovery=53&lt;br /&gt;
|hitstop=9&lt;br /&gt;
|hitstun=24&lt;br /&gt;
|blockstun=24&lt;br /&gt;
|freeze=2&lt;br /&gt;
|framedata=[[File:Par_236KK_FD.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Inferno Brigade====&lt;br /&gt;
{{角色帧数表&lt;br /&gt;
|charactername=Parasoul&lt;br /&gt;
|identity=48&lt;br /&gt;
|version=&lt;br /&gt;
|input=214PP&lt;br /&gt;
|caption={{符号|214}}+{{符号|p}}+{{符号|p}}&lt;br /&gt;
|name=&amp;#039;&amp;#039;&amp;#039;Inferno Brigade&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Level 3&amp;#039;&amp;#039;&lt;br /&gt;
|subtitle=&lt;br /&gt;
|image=Par_214PP.png&lt;br /&gt;
|hitbox=Par_214PP_HB.png&lt;br /&gt;
|guard=中段&lt;br /&gt;
|property={{特性|飞行道具}}&amp;lt;br&amp;gt;{{特性|无敌（完全）}}&amp;lt;br&amp;gt;{{特性|伤害保底|45%}}&amp;lt;br&amp;gt;{{特性|反常成链}}(to [4]6LK)&amp;lt;br&amp;gt;{{特性|炽热之泪}}&lt;br /&gt;
|damage=120x69(120x69)&lt;br /&gt;
|meter=-300%&lt;br /&gt;
|onhit={{特性|倒地}}&lt;br /&gt;
|onblock=-28&lt;br /&gt;
|onpushblock=&lt;br /&gt;
|startup=5 + 10&lt;br /&gt;
|active=-&lt;br /&gt;
|recovery=49&lt;br /&gt;
|hitstop=7x69&lt;br /&gt;
|hitstun=18x69&lt;br /&gt;
|blockstun=13x69&lt;br /&gt;
|freeze=9&lt;br /&gt;
|framedata=[[File:Par_214PP_FD.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===嘲讽===&lt;br /&gt;
&lt;br /&gt;
====Bâillement====&lt;br /&gt;
{{角色帧数表&lt;br /&gt;
|charactername=Parasoul&lt;br /&gt;
|identity=49&lt;br /&gt;
|version=&lt;br /&gt;
|input=LP HP 4LK HK&lt;br /&gt;
|caption={{符号|lp}}+{{符号|hp}}+{{符号|4}}+{{符号|lk}}+{{符号|hk}}&lt;br /&gt;
|name=&amp;#039;&amp;#039;&amp;#039;Bâillement&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|subtitle=&lt;br /&gt;
|image=Par_Taunt.png&lt;br /&gt;
|guard=&lt;br /&gt;
|property=&lt;br /&gt;
|damage=&lt;br /&gt;
|meter=0%&lt;br /&gt;
|onhit=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onpushblock=&lt;br /&gt;
|startup=&lt;br /&gt;
|active=&lt;br /&gt;
|recovery=94&lt;br /&gt;
|hitstop=&lt;br /&gt;
|hitstun=&lt;br /&gt;
|blockstun=&lt;br /&gt;
|freeze=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Assist Taunt====&lt;br /&gt;
{{角色帧数表&lt;br /&gt;
|charactername=Parasoul&lt;br /&gt;
|identity=50&lt;br /&gt;
|version=&lt;br /&gt;
|input=assist&lt;br /&gt;
|caption=援护招式结束后&lt;br /&gt;
|subtitle=&lt;br /&gt;
|image=Par_Assist.png&lt;br /&gt;
|guard=&lt;br /&gt;
|property=&lt;br /&gt;
|damage=&lt;br /&gt;
|meter=0%&lt;br /&gt;
|onhit=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onpushblock=&lt;br /&gt;
|startup=&lt;br /&gt;
|active=&lt;br /&gt;
|recovery=57&lt;br /&gt;
|hitstop=&lt;br /&gt;
|hitstun=&lt;br /&gt;
|blockstun=&lt;br /&gt;
|freeze=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[分类:Data]][[分类:Parasoul]]&lt;/div&gt;</summary>
		<author><name>Junchnzy</name></author>
	</entry>
</feed>