更多操作
创建页面,内容为“<includeonly><!--------------------------- 出招表指向{{{chara|}}},默认角色名为{{ROOTPAGENAME}} --------------------------- -->{{#vardefine:MoveCardTargetChara|{{{chara|{{ROOTPAGENAME}}}}}}}<!----------- <!----------- 定义至多8种指令 ----------- -->{{#vardefine:input1|{{#explode:{{{input}}}|,|0}}}}<!-- -->{{#vardefine:input2|{{#explode:{{{input}}}|,|1}}}}<!-- -->{{#vardefine:input3|{{#explode:{{{input}}}|,|2}}}}<!-- -->{{#vardefine:input4|{{#…” |
无编辑摘要 |
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第14行: | 第14行: | ||
|join on= MoveData__pic._rowID=MoveData._ID, MoveData__pic._rowID=MoveData__name._rowID, | |join on= MoveData__pic._rowID=MoveData._ID, MoveData__pic._rowID=MoveData__name._rowID, | ||
|fields= MoveData__pic._value=image, MoveData__name._value=caption | |fields= MoveData__pic._value=image, MoveData__name._value=caption | ||
|where=MoveData. | |where=MoveData.fighter="{{#var:MoveCardTargetChara}}" and MoveData.input in ('{{#var:input1}}', '{{#var:input2}}', '{{#var:input3}}', '{{#var:input4}}', '{{#var:input5}}', '{{#var:input6}}', '{{#var:input7}}') | ||
|group by= MoveData__pic._value | |group by= MoveData__pic._value | ||
|order by=_ID,MoveData__pic._position | |order by=_ID,MoveData__pic._position | ||
第24行: | 第24行: | ||
|join on= MoveData__hitbox._rowID=MoveData._ID, MoveData__hitbox._rowID=MoveData__name._rowID, | |join on= MoveData__hitbox._rowID=MoveData._ID, MoveData__hitbox._rowID=MoveData__name._rowID, | ||
|fields= MoveData__hitbox._value=image, MoveData__name._value=caption | |fields= MoveData__hitbox._value=image, MoveData__name._value=caption | ||
|where=MoveData. | |where=MoveData.fighter="{{#var:MoveCardTargetChara}}" and MoveData.input in ('{{#var:input1}}', '{{#var:input2}}', '{{#var:input3}}', '{{#var:input4}}', '{{#var:input5}}', '{{#var:input6}}', '{{#var:input7}}') | ||
|group by= MoveData__hitbox._value | |group by= MoveData__hitbox._value | ||
|order by=_ID,MoveData__hitbox._position | |order by=_ID,MoveData__hitbox._position | ||
第44行: | 第44行: | ||
tables=MoveData | tables=MoveData | ||
|fields=name,subtitle,caption,input,notation,version,guard,properties,dmg,meter,startup,active,recovery,hitstop,hitstun,blockstun,onhit,onblock,onpushblock,superhitstop,framedata | |fields=name,subtitle,caption,input,notation,version,guard,properties,dmg,meter,startup,active,recovery,hitstop,hitstun,blockstun,onhit,onblock,onpushblock,superhitstop,framedata | ||
|where= | |where=fighter="{{#var:MoveCardTargetChara}}" and input in ('{{#var:input1}}', '{{#var:input2}}', '{{#var:input3}}', '{{#var:input4}}', '{{#var:input5}}', '{{#var:input6}}', '{{#var:input7}}') | ||
|format=template|template=FrameData|named args=yes|order by=_ID | |format=template|template=FrameData|named args=yes|order by=_ID | ||
|delimiter=\n | |delimiter=\n |
2024年12月16日 (一) 17:17的版本
一般由于游戏的更新和设定的变更而造成,你可以帮忙编辑。
样式代码在模板:Move Card/shared/styles.css
使用方法
参数:
{{Move Card |fighter (可选)= 指定查询哪个角色的招式。如果留白,则使用当前页面的角色。 |input1 = 需查询的招式。 |input2(直至8)(可选)= 需查询的招式。 |description = 招式的相关描述。 |note = 额外数据的相关描述。 |frameChart (可选,暂不可用) = 如参数值为“auto”,自动绘制帧数条。也可手动调用FrameChart模块的drawFrameData函数,形如{{#invoke:MetaFrameChart|drawFrameData}}或{{#invoke:FrameChart|drawFrameData}}。 }}
示例
单版本单图像
{{Move Card |fighter=Filia |input1=5LP |frameChart=auto |description=Lorum Ipsum }}
Lorum Ipsum
单版本多图像
{{Move Card |fighter=Filia |input1=jMK }}
使用参数|description=
为此招式添加描述。
描述招式的用途等信息。
介绍使用该招式的目的等值得了解的基础知识,提及需要了解的重要细节。如果该招式特别重要,它可能会在策略页面上占据一席之地——比如立回时重要的防空招式,或者连段时重要的衔接招式等。
多版本多图像
{{Move_Card |fighter=Filia |input1=5LP_x1 |input2=5LP_x2 |description= |frameChart=auto }}
使用参数|description=
为此招式添加描述。
描述招式的用途等信息。
介绍使用该招式的目的等值得了解的基础知识,提及需要了解的重要细节。如果该招式特别重要,它可能会在策略页面上占据一席之地——比如立回时重要的防空招式,或者连段时重要的衔接招式等。
长描述文本测试
Heavy frametrap and low crush.
One of Bridget's strongest Counter Hit starters. In neutral it can low crush ground-height pokes, making it a good counterpart to 6P. It will usually hit 模板:Keyword due to distance, making it safer on block and leave Bridget further, but it is always safe when cancelled into 模块:MMC第15行Lua错误:bad argument #2 to 'format' (string expected, got nil) regardless, for enormous pushback on the opponent.
In pressure, it can be used similarly to 6K, sacrificing some pressure options in favour of Counter Hit damage and pushback on the opponent. Off P normals this also loses to 6P attacks on prediction. It is unsafe on block, forcing Bridget to cancel into 模块:MMC第36行Lua错误:Could not find matching move ( Bridget: j.236K) or Stop and Dash to remain safe. With Roman Cancel, it behaves similarly to 模块:MMC第15行Lua错误:bad argument #2 to 'format' (string expected, got nil) with its airborne state and momentum, but is less valuable to route into.
- Wall bounces on hit.
- Bridget flies forward during active frames. Will hit later based on distance.
- Bridget is airborne during active frames. Cancels into air specials.
以上文档来自模板:Move Card/doc。(编辑 | 历史)