High Damage - Consistently high damage character if you can account for her hunger in combo routes.
Mixups - Umbrella has access to some of the best mix in the game with instant overheads and tickthrows to layer on top of her very strong vortex setups.
Plus Frames - Tools like jMP, Slurp N' Slide, and Bubbles/Puddles that are plus on block let you take and maintain your turn on advantage over and over again.
Childsized - Frequently, her small size makes many combos and setups from other characters difficult to if not impossible to execute on her, couple that with her hurtbox shifting moves like 2LK and 2MK makes catching her tricky in the first place.
Slow Start - While she gains strong options while in 模板:Property-SG, Umbrella starts the game in 模板:Property-SG. Most of her options like in this state compared to the rest of the cast of characters are quite weak and might stay that way against her disadvantageous zoner matchups.
Limited Movement - Outside of 模板:Property-SG, Umbrella's step dash is rather slow, making initial approaches difficult. Additionally, she has no air dash or double jump, and limited air movement altering options, making her linear and predictable.
Inconsistent Reversals - Hungern Rush has a exploitable hitbox and is only strike invulnerable (except in 模板:Property-SG state), and Contact Lens is metered and needs additional meter to convert off of. This makes her resort to pushblock or mashing a normal to get out of pressure. Luckily, she possesses a 4 frame jab in 模板:Property-SG.
Umbrella's normal throws and her Wish Maker special are able to inflict a unique on-hit property called 模板:Property-SG. The opponent is trapped inside a bubble for a considerable time, and is then ejected while still in hitstun. This allows Umbrella to create unique combos and setups, tag in another character, build resources for other characters, convert from moves that are not usually possible to convert from, and more.
The amount of time the opponent is trapped in the bubble is variable depending on the move and certain conditions (see the description of the moves that inflict it for specifics).
Not all of her moves involving bubbles inflict this state - some inflict a regular knockdown, or just normal hitstun.